Devlog #2: Control UIs, ToolTab & ToolView
📌 Control UIs
✦ Title Bar contains the title and navigation buttons of the application.
✦ Menu Bar contains basic options with foldout window containing specific options.
✦ Status Bar contains application status parameters such as FPS, History log,…
📌 ToolTab
✦ ToolTab is the ToolView option buttons that will be displayed on the window, with drag and drop function to move between different windows.
📌 ToolView
✦ ToolViews are sub-windows containing separate UIs for each tool of the application, opened by selecting the corresponding ToolTab.
✦ Hierarchy Window: The window contains groups/objects in the map, each group has a foldout function that can expand/collapse sub-objects, each object also includes control buttons such as Enable/Disable, Visible/Hidden, Interactable/Uninteractable. In addition, the window has a Search function that can find the necessary objects
✦ Sample Window: The window contains samples that can be selected to draw on the map, these samples will be divided into 2 types: Mesh (block, stair, slab,…) and Theme (desert, ice, jungle,…) and can be filtered by the Filter function, or can be searched directly through Search.
YNL - Voxel Series (Application)
Status | In development |
Category | Tool |
Author | Yunasawa |
Tags | application, Unity, Voxel |
More posts
- Devlog #1: Bases, Renderers & OptimizationsNov 07, 2024
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